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This month let's take a look at how technology can both be humanizing and de-humanizing. What can we do to make our lives better as technological product users and product creators?
Read through this month's picks to provoke deeper thoughts about technology and how to craft experiences at every level.
"The dashboard has a specific purpose that it’s undertaken to serve."
- Taras Bakusevych, UX/UI designer at Windmill Smart Solutions.
Designing dashboards is always a challenging task. To ease every stage of the process, the first step to take is to delineate its purpose. But you will still find some uncertainty ahead.
From how to tackle the content layout to how to use interactions, 10 Rules for Better Dashboard Design is a helpful resource to have on hand at all stages.
"Error messages are structural necessities."
- Rhiannon Jones, Content Designer at Deliveroo.
We use apps every day, and yet do you notice the little details like the particular way an error or success message is phrased?
Error messages might not seem like critical elements of your design, but they can "help [the] overall user experience become more grown-up, more solid and more stable."
Content Design: How to Write Any Error Message describes the experience of the Deliveroo team creating a framework for error messages. It's a great lesson to take away to your team.
"The item that first grabs the eye’s attention is at the top of the hierarchy."
- Mads Soegaard, IDF Co-founder.
What is a visual hierarchy? What does it mean for your website or app?
Learn how to organize your content in an easy to read flow by following the tips outlined in Visual Hierarchy: Organizing Content to Follow Natural Eye Movement Patterns.
"Someone is a stakeholder when they care about the outcome of your project."
- Dan M. Brown, Co-founder of @eightshapes.
Interviewing stakeholders is crucial for any project. We tend to put our primary focus on users and technology, but let's not forget about the business side of our design solution.
The questions outlined in The Delicate Art of Interviewing Stakeholders are a great vehicle to start involving your stakeholders in the design equation.
"We were addressing the symptoms, not the core, fundamental issues."
- Don Norman, Director of the Design Lab at the University of California, San Diego.
We need to switch from a technology-centric view of the world to a people-centric one. That's our key takeaway from Why Bad Technology Dominates Our Lives, According to Don Norman.
The article is an enticing invitation to reflect on building technology to enhance people's lives. It's also an opportunity to think of reframing our priorities. Hopefully, from faster to better technology.
For more curated articles visit our previous post, where you'll find some more choice picks.
See you next month.
- Julia for The Balsamiq Team
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